NGE commits

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    1. Star Wars Galaxies - An empire reworked /// Your input needed ! 191

      • Undercova
    2. Replies
      191
      Views
      12k
      191
    3. mad-macs

    1. Choose what is next ! 4

      • Undercova
    2. Replies
      4
      Views
      783
      4
    3. RiuJammer

    1. Refactored radial system

      • Holocore
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      0
      Views
      73
      0
    1. Completed script refactor

      • Holocore
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      0
      Views
      146
      0
    1. Renamed file structure to be consistent with gradle's standards

      • Holocore
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      0
      Views
      67
      0
    1. Fixed `Medic Heal Poison object doesnt get destroyed`

      • Holocore
    2. Replies
      0
      Views
      92
      0
    1. Added comments clarifying how awareness works in TerrainMapChunk

      • Holocore
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      0
      Views
      63
      0
    1. Optimized cpu and memory usage of clientdata and awareness

      • Holocore
    2. Replies
      0
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      93
      0
    1. Various code improvements and fixed abilities showing up before server restart

      • Holocore
    2. Replies
      0
      Views
      79
      0
    1. Fixed health/action regeneration after relog in combat

      • Holocore
    2. Replies
      0
      Views
      74
      0
    1. Fixed 'Range problems with melee'

      • Holocore
    2. Replies
      0
      Views
      69
      0
    1. Fixed a plethora of null pointer exceptions

      • Holocore
    2. Replies
      0
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      62
      0
    1. Fixed planetary chats not being available galaxy-wide

      • Holocore
    2. Replies
      0
      Views
      64
      0
    1. Fixed planetary chats

      • Holocore
    2. Replies
      0
      Views
      67
      0
    1. Fixed qatool details

      • Holocore
    2. Replies
      0
      Views
      79
      0
    1. Fixed player lookup by first name

      • Holocore
    2. Replies
      0
      Views
      76
      0
    1. Improved ability to shutdown when requested

      • Holocore
    2. Replies
      0
      Views
      75
      0
    1. Additional IntelliJ magic

      • Holocore
    2. Replies
      0
      Views
      75
      0
    1. Using the magic of IntelliJ, streamlined a lot of code

      • Holocore
    2. Replies
      0
      Views
      79
      0
    1. Misc warning fixes in PatrolAIObject

      • Holocore
    2. Replies
      0
      Views
      51
      0
    1. Changed gradle script to use jcenter instead of local libraries

      • Holocore
    2. Replies
      0
      Views
      78
      0
    1. Added an outbound packet lock as well as ensured all buffered outbound data is sent

      • Holocore
    2. Replies
      0
      Views
      67
      0