NGE commits

    1. Star Wars Galaxies - An empire reworked /// Your input needed ! 213

      • Undercova
    2. Replies
      213
      Views
      17k
      213
    3. Undercova

    1. Choose what is next ! 5

      • Undercova
    2. Replies
      5
      Views
      1.1k
      5
    3. HarryHare

    1. Refactored radial system

      • Holocore
    2. Replies
      0
      Views
      98
    1. Completed script refactor

      • Holocore
    2. Replies
      0
      Views
      189
    1. Renamed file structure to be consistent with gradle's standards

      • Holocore
    2. Replies
      0
      Views
      90
    1. Fixed `Medic Heal Poison object doesnt get destroyed`

      • Holocore
    2. Replies
      0
      Views
      124
    1. Added comments clarifying how awareness works in TerrainMapChunk

      • Holocore
    2. Replies
      0
      Views
      83
    1. Optimized cpu and memory usage of clientdata and awareness

      • Holocore
    2. Replies
      0
      Views
      128
    1. Various code improvements and fixed abilities showing up before server restart

      • Holocore
    2. Replies
      0
      Views
      103
    1. Fixed health/action regeneration after relog in combat

      • Holocore
    2. Replies
      0
      Views
      102
    1. Fixed 'Range problems with melee'

      • Holocore
    2. Replies
      0
      Views
      95
    1. Fixed a plethora of null pointer exceptions

      • Holocore
    2. Replies
      0
      Views
      82
    1. Fixed planetary chats not being available galaxy-wide

      • Holocore
    2. Replies
      0
      Views
      93
    1. Fixed planetary chats

      • Holocore
    2. Replies
      0
      Views
      86
    1. Fixed qatool details

      • Holocore
    2. Replies
      0
      Views
      106
    1. Fixed player lookup by first name

      • Holocore
    2. Replies
      0
      Views
      98
    1. Improved ability to shutdown when requested

      • Holocore
    2. Replies
      0
      Views
      102
    1. Additional IntelliJ magic

      • Holocore
    2. Replies
      0
      Views
      99
    1. Using the magic of IntelliJ, streamlined a lot of code

      • Holocore
    2. Replies
      0
      Views
      100
    1. Misc warning fixes in PatrolAIObject

      • Holocore
    2. Replies
      0
      Views
      64
    1. Changed gradle script to use jcenter instead of local libraries

      • Holocore
    2. Replies
      0
      Views
      100
    1. Added an outbound packet lock as well as ensured all buffered outbound data is sent

      • Holocore
    2. Replies
      0
      Views
      82

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