Holocore development screenshots (NGE)


  • Contributor: Obique
    Feature: Radials

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK


  • Contributor: Obique
    Feature: Banking

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK

  • as you know i am currently working on npc locations. so im getting all the coordinates and put them into a big datatable. this datatable looks like this atm (more info on right hand side which cant be seen)
    on left side you can see columns named "planet" "type" "location". they fit to a new system/structure i worked out.


    in the following picture you can see our structure of spawn locations (examples). each spawn location will be linked and grouped to one of the lower boxes like city, dungeon, tusken king, or gcw invasion for example. that allows us to group spawn locations and even be able to control them easily. by doing that we can enable/disable or reset a specific area/group via an admin menu system in future.
    bugged toons in the past often meant that we had to restart the full server to "fix" it. resetting dungeons / cities / instances / events / whole planets or even the whole galaxy will be only a few clicks


    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK


  • Contributor: Waverunner
    Feature: Ignore List

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK


  • Contributor: Waverunner
    Feature: Basic work on Guilds

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK

  • Working on implementing the spawn egg system. In the future, the eggs spawn static NPCs, such as the ones in instances, the Mos Eisley Police and the factional NPC guarding the Mos Eisley Starport entrance.




    Contributor: Ziggy
    Feature: Basic spawning system

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK





  • Contributor: Ziggy
    Feature: Travel

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK


  • Contributor: Ziggy
    Feature: Safety deposit and backpack

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK



  • Contributor: Obique
    Feature: Buildout for instances (Hoth)

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK


  • Contributor: Ziggy
    Feature: Basic spawning system

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK

  • More buff work!


    I've figured out how to set the duration, make the "clock" shadow overlay appear, setting stack count and setting which value is used for the first skillmod of the buff.


    Additionally, buffs now expire after their remaining duration reaches 0.



  • It is getting full in the PSWG galaxy :)
    Thank you Obique !


    With next big patch you guys can help us to check all the npc spawns if they are correct or some are missing. and ofc report us the missing ones in our bug tracker here. stay tuned for the next big patch !

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK

  • here a good example why Holocore seems to be the better solution ...



    SWG Legends



    Project SWG

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK




  • A BIG hello from Jabbas Palace !

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK




  • Seems like i took the wrong door!

    • Jabbas Palace fully populated

    Ph2zuj0.png

    Characters: Bipolei (Officer) /// Undercova Brother (Medic)
    Server: Europe - Infinity /// Europe - Farstar /// Europe - Chimaera
    Guild:
    HAWK