Speaking of GCW invasions, the lvl 60 grunts on both sides should have they're levels changed, just to make them more challenging. Say, lvl 80-85? The Rebel Spec-Defenders and the Imp opposites should be lvl 91-92 with the AT-STs and the AT-XTs lvl 95 gold elite. Should this be implemented? These are just ideas/suggestions.
the CL 60 ones were the smallest ones. like when you build a pylon for 1/100 only ... it will just spawn a poor CL 60 NPC.
- Level 0 Pylon - 0 resources used
- Level 1 Pylon - 1 to 49 resources used (CL 60)
- Level 2 Pylon - 50 to 99 resources used (CL 90)
- Level 3 Pylon - 100 resources used (CL 90 elite / gold for vehicles)
remember that there were always a few pylons with 1/100 from the beginning ... so that there is at least some attack/defense built up