Posts by Tosteto

    imjust now joining anyone still do Jedi RP?

    Greetings and welcome! Project SWG is a work in progress, so people most lurk in the background while we code everything by hand, so there's not many people around as of now, but once we've coded in content that people will want to try out, then there may be more activity. Until then, feel free to check back every now and then, we'll be here :)

    Hey there Slacker, we're still here, and we're still at it. We recently discussed a few things in regards to Jedi robes, but I'm sure you might have seen that post already. :D

    SWTOR has fizzled out for me and some former SWG guildies have been trying to get me to check out the SWG Project. I like what I see so far and I am looking forward to taking part. I hope this message finds everyone doing well. I hope I see some familiar names around and I'm excited to test the project.


    It's always good to hear that people still think about us now and then, we're somewhat under the radar yet still here working towards our goals on the Project.

    last time i tried this they hadd issues with the cores and the game as unplayable i just wanted to know if its complete no and i can get to the grinding ]


    If your referring to the Core 2, we dumped that mess and started fresh, the current server is still being worked on, but you can grind NPCs for XP, there’s no quests yet. Currently the server is down but we will be getting it up sometime soon, Obique has been busy with real life, mostly moving so his access to the internet is limited. We’re still committed to the Project, it’s just real life likes to make things less smooth.

    Perhaps there could be some additional text added to the structure deed in the inventory showing the slot number it may require? Not sure if it's possible to edit the existing text, but it would be handy.

    I have a feeling in the back of my mind that there was a structure locator command, you type it and a bunch of waypoints would be added to your datapad of all the placed structures you owned.

    Allow "disabled" vehicles to be fixable (specially those that have come from veteran rewards and the like)

    Perhaps we could make certain vehicles fixable at garages that are not high end vehicles, like the first speeder you get in A Speeder For Me quest for example. It makes getting through the Legacy less annoying if an NPC decides to take potshots at your vehicle, while also giving the garages a use. The higher performing and highly sought after vehicles would be the ones you’d have to go out of your way to fix, given their rarity.

    I've got mine pre-ordered, but have been avoiding most game play videos for the sake of being surprised when I actually play it. Granted I watched the first 10 minutes of the first game play reveal trailer, but the was all I needed to see. A single player Star Wars game is way overdue, and I hope this game scratches that itch everyone's been meaning to scratch.

    Anyone here play KoTOR 1 &/or 2? Just curious, I own both games on Steam.

    I played both on PC, 1 was great while my experience with 2 was... an uphill battle with the game itself. My main problem was a bug in the game that rooted my movement EVERY time I got into a fight, forcing me to save and then load the new save. I beat the game with this problem, along with a few minor bugs I can't recall. KOTOR 2's story is the most forgetful for me, I barely remember majority of it, just a few bits here and there.